Freelance 3D/2D Artist Birmingham, West Midlands, UK
I am professionally trained 3D/2D Artist. I have excellent skills in 3D Max, Z_Brush, Vray and Photoshop. I have over 8 years experience in the Computer Games industry.
|Hourly Rate / Cost:||£21.18 per hour (ex. VAT)|
|Daily Rate / Cost:||£169.41 per day (ex. VAT)|
About QR Codes
people4 is the first employment business to generate QR codes.
Now users with a smart-phone scanning app can store this information - including job title, brief description and a link to this page - to use when ready to shortlist or set up a contract.
For more information, see the wikipedia article on QR Codes
CV (Curriculum Vitae) / Résumé
Produced work for published titles. Mummy returns (PS2 ) Fuzion Frenzy (One of the first games released on the Xbox) Lilo and stitch and Cubix (Gamecube).
(Aug 2010 to Sep 2010)
3D ArtistHong Kong
Produced Environment and Character models for this Hong Kong based client. This involved the creation of a Cartoon City, Main Street and various Fruit based Monster Characters for 3 sections of animation which I had to create from various Storyboards. My work had to reflect the visual style of the Cartoon Storyboards, my work was received very well and this was my first Contract which involved animation work for a Broadcast TV Production.
(Aug 2009 to Sep 2010)
Produced original card designs on Art Deco theme for use as decoupage cards. Produced using Photoshop, adhering to print standards and specifications. Total of 24 images produced in full colour. Currently working on 24 new images on a Mucha theme.
(Jul 2010 to Jul 2010)
2D ArtistLeamington Spa
Produced original Game App Concepts for the new Range Rover Evoque. These were based upon my own original designs to showcase an idea of an Iphone Game App for Redware Limited. The idea of a ‘Day in the life of Evoque’ was created, an idea showcasing an Avatar using the new Range Rover Evoque throughout the City. This idea fully advertised the special features of the new Evoque Car for clients.
(Apr 2009 to Jun 2009)
Worked as a Comic Illustrator on a short story. These pages were completed in Photoshop for publishing within their monthly publications. These pages were a good example of working to highly professional standard with specific instructions from the writer involved.
(Jan 2009 to Mar 2009)
Worked primarily as a Texture Artist on Interior Assets. This included basic 3D models of office equipment which all required many different types of Texture Maps. This was a Contract Position for an Outsource company and was completed from home. All these Assets required specific requirements and had to be completed to the highest standard.
(May 2008 to Sep 2008)
In this role I worked as a World Artist on an upcoming Need for Speed title for the PS2.This was a freelance contract position in which I assisted the team on building and creating terrain environments for the various racing levels. These were based upon city locations such as Miami and Florida. I also assisted on modifying assets and objects which were used to populate the racing levels. I used 3D Max and Photoshop to build and texture the environments
(Aug 2007 to Aug 2007)
3D Character ArtistBirmingham
In this role I Worked primarily as a character Artist on a project called Vizwoz. This is an online gaming website where you play Avatar characters which explore many different environments. I built and textured both the lead male and female Avatar characters from concepts through to finished models in 3D Max and Photoshop. This was a freelance contract position. I also assisted on texturing assignments on objects used within the game.
(Jan 2004 to Jul 2007)
3D/2D Environment ArtistDerby
In this role I Worked as an environment Artist for several published titles including Robots, Batman Begins and Ice Age 2. (Developed for PS2, Xbox and GameCube)
Primarily producing environment models and textures for the levels using 3D Studio Max and Photoshop. I specialised in building levels and populating the environments with objects. I have most recently worked on Beijing 2008 which is for Next Gen consoles; on this I produced interior concepts for stadiums and sports arenas.
(Jan 2000 to Dec 2003)
Environment ArtistBlitz Games , Leamington Spa
Produced work for published titles. Mummy returns (PS2 ) Fuzion Frenzy (One of the first games released on the Xbox) Lilo and stitch and Cubix (Gamecube) Principally a modeller for the environments but also worked on textures for characters.
(Sep 1996 to Jul 1999)
University Central England
BA Hons Visual Communications 2:1
(Sep 1995 to Jul 1996)
Birmingham Institute of Art and Design
BTEC Foundation National Diploma in Art: Pass
(This Candidate has recently been shortlisted or contracted for the following people4 assignment)
- Freelance 3D Designers: Our client is looking for ad-hoc freelancers for 3D modelling, animation, lighting, rigging and rendering. Depending on project, work will involve: 3DS Max, Maya, Blender and Unity 3D. All freelancers are required to sign NDA, work can be done remote. If you're interested and available please contact Hannah Cockill at People4business for more details; firstname.lastname@example.org / 0845 371 0722