About us

Contact us




Site map

Can we help?
tel0845 ­371 0722

Bookmark and Share
Home3D Artist
[ Printer friendly ]

Freelance 3D Artist Barrow-in-Furness, Cumbria, UK

A extremely passionate Maya/Zbrush 3D Artist with professional knowledge to create High and low poly characters and environments for real time applications.

Rating:Unrated (New)
Hourly Rate / Cost:£23.53 per hour (ex. VAT)
Daily Rate / Cost:£188.24 per day (ex. VAT)
Available From:Now
Candidate ID:363046

About QR Codes

people4 is the first employment business to generate QR codes.

Now users with a smart-phone scanning app can store this information - including job title, brief description and a link to this page - to use when ready to shortlist or set up a contract.

For more information, see the wikipedia article on QR Codes

Close this window

[ Top | CV | Skills ]

CV (Curriculum Vitae) / Résumé

Ability to Sculpt High poly organic and hard surface assets and transform them into efficient low polygon meshes. Has experience with Rigging and skinning characters using IK/FK rigging techniques. Can work in a number of art styles ranging for stylized to photo realistic.

Employment History

(Oct 2011 to Dec 2012)

3D Character Artist/Generalist


Monsters vs. Pirates

• Making all Monster and Pirate Characters
• Making and improving existing Environment assets
• Utilizing Baked lighting techniques from high poly models, such as Ambient Occlusion and Vertex Colouring to bring low poly assets to life in a non lit Environment
• Making Rigs for all Characters
• Animating all Characters with at least 3 animations
• Managing and maintaining outsourced assets
• Working to tight deadlines for milestones

(Feb 2011 to May 2011)



• Advising on how to establish a serious games division within BAE as well as a simulated site evacuation

(2007 to 2008)

Junior Work Placement Artist

Leamington Spa

Karaoke Revolution Presents American Idol Encore
Karaoke Revolution Presents American Idol Encore 2
Bratz Girlz Really Rock

• Modelling and texturing character assets such as clothing, hair styles and accessories from real world references
• Modelling and texturing world assets for various environments and scenes
• Environment optimisations for the Wii and PS2 versions
• Bug reporting and fixing of general art assets, such as skinning/clipping problems and alpha sorting issues
• Training new employees in tools and work flow
• Managing deadlines and priorities within a small art team

Professional Qualifications

Tools and Environments

• Maya (8 years)
• 3D Studio Max (3 years)
• Photoshop (8 Years)
• Zbrush (4 years)
• UDK (7 Months)
• Source SDK (7 years)
• Microsoft Office (7+ years)
• Unity 3D (8 Months)


( 2005 to 2009)

Teesside University

(BA Hons) Computer Games Art Sandwich Degree (Achieved 2:1)

[ Top | CV | Skills ]

Found the right Candidate?

We'll help you recruit them. More reasons to use our service»

Register as a client
Search for candidates

Looking for work?

Promote your skills and CV to 8,447 UK organisations, from Multi-Nationals to SME's and Charities. More reasons to upload your CV»

Register as seller