Freelance 3D Artist Barnet, Hertfordshire, UK
With over 10 years’ experience as a 3D Artist and Animator, I possess a highly creative and artistic imagination with the ability to take an idea from the design stage to production, through to completion. Possessing excellent drawing, computer graphics and animation skills, utilizing 3DS Max, Maya, Photoshop and Zbrush software, I excel in building models and designing characters/environments. Possessing a keen eye for accuracy and attention to detail combined with an abundance of patience and commitment ensuring projects are delivered to the correct specification.
|Hourly Rate / Cost:||£17.65 per hour (ex. VAT)|
|Daily Rate / Cost:||£141.18 per day (ex. VAT)|
: Offers a discounted hourly rate to registered charities
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CV (Curriculum Vitae) / Résumé
Well rounded animation skills capable of capturing fast physical actions as well as graceful movements
Experience in creating anatomical drawings from life and in depth knowledge of artistic technique.
Traditional Fine Art skills.
Strong team player and a diligent focused individual.
( 2003 to 2006)
BA (Hons) 2cnd Class degree 1st Division in Computer and Video Games Design
( 1997 to 1998)
Completed a year’s qualification in 3D animation.
( 1989 to 1996)
St James Catholic High School
9 GCSEs 7 Grades A-C
Kybele Studios 2013-Present
Creating a variety of characters and props to be used in up and coming games on the Ouya games console.
Working with concept artists and designers, Modelling, Rigging and skinning characters.
Creating a wide range of character animations to be used in the unity game engine.
UV mapping and texture work. Rendering poses and scenes for use in the game.
The Games Co.
Freelance 3D Designer/Artist
Working closely with the creative director and Managing Director to plan, develop and produce 3D content and assets.
Creating sketches and concept artwork. Designing models, backgrounds, characters, assets and there environments, creating all 3D content and animation.
Using key-frame animation to create movement and personality, UV Mapping and creating textures.
Character rigging and skinning.
Creating environments and assets to be used in game simulations and applications for specific events.
Animating characters and assets used within the game engine.
Designed and produced 3D content for augmented reality applications and game experiences. Working on a range of projects for globally recognised clients.
Creating a wide variety of 3D assets namely environments and characters to be used in up and coming games and applications.
Working with a multitude of 3D artists and animators, Rigging and skinning characters in 3DS Max and Maya to enable correct deformation and to enable fluidity for the animators.
Laying out UV's for texturing. Rendering Scenes for use in the game engine. along with Creating low poly models in 3DS Max/Maya and Hi poly versions in Zbrush.
Dev spawn Studios Ltd. 2010-2011
Freelance 3D Designer
Creating concept sketches of environments and characters to be used in various games and promotions.
Working with flash developers to produce animated characters and walk cycles for up and coming flash based games.
Creating low poly models in 3DS Max and Hi end versions in Zbrush.
Global Interactive Marketing Online
Working closely with the online gaming manger and project manager to plan, develop and produce 3D content and assets.
Drawing in 2D to create sketches, artwork and illustrations. Designing models, backgrounds, sets, characters, objects and there environments, creating all 3D assets, environments and animation
Animating a wide range of Igame content.